Πληροφορικής: Human computer interaction


The focus of this course is twofold: Primarily, learners become aware of learning theories on the background of user interaction with all types of computer systems (including the Internet), and secondly, they get special training on how to adequately manage programming languages, which create with rapid Prototyping techniques interactive models implementing the metaphors and paradigms for "dialogues" that are demanded by theory.


Objectives

This course develops current and next-generation Interaction Technologies that allow students from diverse scientific fields to become experts in designing and developing responsive Web applications, Mobile Device Interfaces, and highly-interactive Information Systems. The course demonstrates through educational projects the cognitive, social and affective issues that strengthen the design of such technologies.


Prerequisites

not available


Syllabus

Usability of Interactive Systems. Paradigms and Metaphors with emphasis on mobile devices. Development Process Management for Interaction Design. Evaluation methods on Interface Design, Style of Interaction, and Virtual Environments.Technology and Direct Manipulation for mobile devices with emphasis on Dialog techniques, Command Languages and Interaction Channels.Rapid Prototyping, Collaboration, and Participation in Social Networks: Functionality and new Channels of Communication.Metaphors, Paradigms and Idioms, and their transition to the world of Mobile Device Interfaces

COURSE DETAILS

Level:

Type:

Undergraduate

(A-)


Instructors: Dionisios Politis
Department: School of Informatics
Institution: Aristotle University of Thessaloniki
Subject: Computer Science, Information Technology, Telecommunications
Rights: CC - Attribution-ShareAlike

Visit Course Page

SHARE THIS COURSE
RELATED COURSES